add 3D Room

master
Gustavo Luigi 2021-12-30 19:30:58 -03:00
parent ac65f8fd5d
commit 3063dcc11c
5 changed files with 136 additions and 8 deletions

View File

@ -1 +1,136 @@
This is the Index Page
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title></title>
</head>
<body>
<div id="root"></div>
<div id="container"></div>
<script type="module">
import * as THREE from 'https://cdn.jsdelivr.net/npm/three@0.121.1/build/three.module.js';
import {
OrbitControls
} from 'https://cdn.jsdelivr.net/npm/three@0.121.1/examples/jsm/controls/OrbitControls.js';
import {
GLTFLoader
} from 'https://cdn.jsdelivr.net/npm/three@0.121.1/examples/jsm/loaders/GLTFLoader.js';
import {
RGBELoader
} from 'https://cdn.jsdelivr.net/npm/three@0.121.1/examples/jsm/loaders/RGBELoader.js';

let container;
let camera, scene, renderer;
let controls;
const clock = new THREE.Clock();
var envMap;

init();
animate();

function init() {

container = document.getElementById('container');

//
scene = new THREE.Scene();
console.log(scene)

//
renderer = new THREE.WebGLRenderer({
alpha: true,
antialias: true
});
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.toneMapping = THREE.ACESFilmicToneMapping;
renderer.xr.enabled = true;
renderer.localClippingEnabled = true;
renderer.physicallyCorrectLights = true;
renderer.outputEncoding = THREE.sRGBEncoding;
renderer.toneMappingExposure = 0.7;
container.appendChild(renderer.domElement);

var pmremGenerator = new THREE.PMREMGenerator(renderer);
pmremGenerator.compileEquirectangularShader();

camera = new THREE.PerspectiveCamera(55, window.innerWidth / window.innerHeight, 0.01, 20000);
camera.position.set(0, 0, 10);

//
new RGBELoader()
.setDataType(THREE.UnsignedByteType)
.setPath('../')
.load("resources/views/template/minimal-theme/files/photo_studio_01_1k.hdr", function (texture2) {
envMap = pmremGenerator.fromEquirectangular(texture2).texture;
scene.environment = envMap;
texture2.dispose();
pmremGenerator.dispose();
});

//
const loader = new GLTFLoader();
loader.setPath('../');
loader.load('resources/views/template/minimal-theme/files/room5.glb', function (gltf) {

gltf.scene.traverse(function (child) {
if (child.material) {
if (child.name == "Object_6") {
child.material.map.wrapS = THREE.RepeatWrapping;
child.material.map.wrapT = THREE.RepeatWrapping;
child.material.map.repeat.x = 10;
child.material.map.repeat.y = 10;
}
}
});

scene.add(gltf.scene);
});

//
const loader2 = new GLTFLoader();
loader2.setPath('../');
loader2.load('resources/views/template/minimal-theme/files/car.glb', function (gltf) {

gltf.scene.scale.set(30, 30, 30);
gltf.scene.position.set(10, 0, 12);

var bb = new THREE.Box3()
bb.setFromObject(gltf.scene);
bb.center(controls.target);

scene.add(gltf.scene);
});

//
controls = new OrbitControls(camera, renderer.domElement);
controls.maxPolarAngle = Math.PI * 0.495;
controls.target.set(11, 5, 12);
controls.minDistance = 0.5;
controls.maxDistance = 14;
controls.enableDamping = true; // an animation loop is required when either damping or auto-rotation are enabled
controls.dampingFactor = 0.05;
controls.update();

//
window.addEventListener('resize', onWindowResize);
}

function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}

function animate() {
renderer.setAnimationLoop(render);
}

function render(timestamp, frame) {
renderer.render(scene, camera);
controls.update();
}
</script>
</body>
</html>

View File

@ -4,20 +4,13 @@
@include('template.'.config('settings.template').'.content.includes.meta')
@include('template.'.config('settings.template').'.content.includes.css')
@include('template.'.config('settings.template').'.content.includes.integrations')

@yield('head')
</head>
<body>

@yield('content')

@include('template.'.config('settings.template').'.content.includes.footer')

@include('template.'.config('settings.template').'.content.includes.scripts')

@yield('scripts')
@yield('end_scripts')
</body>
</html>

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files/room5.glb Normal file

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